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replace hash_map with map ,because hash_map use 10 times memory than map
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ba0cdb3e92
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077b40de54
7
Trie.cpp
7
Trie.cpp
@ -177,10 +177,11 @@ using namespace CppJieba;
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int main()
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int main()
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{
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{
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Trie trie;
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Trie trie;
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trie.init("test/dict.txt");
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trie.init("dict.utf8");
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cout<<trie.begin()->count<<endl;
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//trie.init("test/dict.txt");
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//cout<<trie.begin()->count<<endl;
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return 0;
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//return 0;
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//trie.init("dict.txt");
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//trie.init("dict.txt");
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//trie.display();
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//trie.display();
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//const char * utf = "B";
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//const char * utf = "B";
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7
Trie.h
7
Trie.h
@ -2,7 +2,8 @@
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#define TRIE_H
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#define TRIE_H
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#include <iostream>
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#include <iostream>
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#include <fstream>
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#include <fstream>
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#include <ext/hash_map>
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//#include <ext/hash_map>
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#include <map>
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#include <cstring>
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#include <cstring>
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#include "cppcommon/str_functs.h"
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#include "cppcommon/str_functs.h"
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#include "cppcommon/vec_functs.h"
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#include "cppcommon/vec_functs.h"
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@ -14,9 +15,9 @@ namespace CppJieba
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{
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{
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using namespace CPPCOMMON;
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using namespace CPPCOMMON;
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using namespace std;
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using namespace std;
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using __gnu_cxx::hash_map;
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//using __gnu_cxx::hash_map;
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typedef uint16_t ChUnicode;
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typedef uint16_t ChUnicode;
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typedef hash_map<ChUnicode, struct TrieNode*> TrieNodeHashMap;
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typedef map<ChUnicode, struct TrieNode*> TrieNodeHashMap;
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struct TrieNode
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struct TrieNode
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{
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{
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